Class hours: 9:40am – 2:05pm
Quizzes on Friday morning. 15% of your grade are the quizzes, typically 9 new, 1 review, and 1 extra credit question from our articles.
This years Sat / Act prep work comes from “100 Most Common SAT Words” by Quizlet. As we are using their list to pull from you are able to use their free study tools. Make a free account so you add the new words to your Study Bank. As the weeks go by and you are studying from this ever growing word bank, you will find that your vocabulary (speaking and retention) has improved.
Let’s make you smarter, and get another 500 points on some of this standardized testing which right or wrong impacts your educational path.
Sat / Act prep
- Congregation – crowd of people. “There was a congregation of people watching the Cawd TV in the hallway.”
- Convergence – joining of parts. “The different lion robots converged to form Voltron.”
- Deleterious – harmful. “Skipping breakfast is assumed to have deleterious effects on children.“
- The Cawd room afternoon schedule going forward:
- Monday open until 2:35
- Tuesday open until 2:35 (When we don’t have meetings. Probably 30% of the time)
- Wednesday open until 3:00 – Homework Club
- Thursday open until 2:35
- Friday open until 2:35
- Atypical meetings will obviously adjust this, but in general, the above times will be standard.
- Two point perspective drawing is a type of linear perspective. Linear perspective is a method using lines to create the illusion of space on a 2D surface. Two point perspective uses two points placed on the horizon line.
- A Customer / Target Demographic is a particular sector of the population that you are working for / trying to accommodate.
- The Final Arts are creating art, especially visual art, whose products are to be appreciated primarily or solely for their imaginative, aesthetic, or intellectual content. I would hazard a guess (Mr. Cronin’s complete subjective opinion here, not fact) that 99% of all Fine Art pieces (from middle school art projects through professionals) never earn any profit.
- Practical Arts are used to serve a utilitarian purpose. Examples of practical art careers could be film, game design, advertising, web development, etc.
- Fine Arts typically give the designer full creative vision and control but very often don’t pay the bills. Practical Arts typically have the designer working in a set of constraints (determined by the client, target demographic, Creative Director), but very often pay the bills. This is where Cawd and Cawd-ish careers can blend the pure creativity of the Fine Arts, with real-world applicability of Practical Arts.
- Design work in the real world goes through phases before digital production. This is to reduce costs, reduce wasted labor, and focus the efforts on a project to reach the highest level of efficiency. Very often a project workflow (that has a digital output such as a Game or Animation) includes:
- Definition of task
- Revision / Editing / Approval from Creative Director or Client
- Digital Creation
- Revisions / Editing / Approval from Creative Director or Client
- Product Delivery
BTV Ignite / Dealer.com / Future Vermont Economy
- Dealer.com is one of (if not the) largest high tech employer in Vermont. Dealer specializes in the Auto Industry, creating web-based software and tools that facilitate online marketing and provide detailed analytics (explanations) of the results.
- Dealer.com is the largest employer of Cawd students.
- High tech companies such as Dealer often offer their employees extravagant perks — in-house cafes, fitness centers, Mario Kart tournaments, miniature golf courses on the roof, to attract top talent. My brother in law works at Google and he gets free meals, free laundry, free coffee, etc. These companies want to attract talent, and want you to spend as much time of your day there, and not leave. You make a lot, but you work a lot, and you have to live there. A house that may go for $519,000 in VT goes for $3.7 Million in California.
- Telecommuting, also called remote work, is a work arrangement in which employees do not commute or travel to a central place of work, such as an office building. Teleworkers in the 21st century often use mobile telecommunications technology such as Wi-Fi-equipped laptop or tablet computers and smartphones to work from coffee shops; others may use a desktop computer and a landline phone at their home.
- A Gig Economy is a labor market characterized by short-term contracts or freelance work as opposed to permanent jobs. This has some advantages and disadvantages:
- Example Advantage – Shorter term, different projects may prove to be more interesting and rewarding as a career, preventing boredom and burnout.
- Example Disadvantage – Without being a full-time employee, how do you get health insurance? Retirement benefits? Paid sick time?