Class hours: 9:40am – 2:05pm
Quizzes on Friday morning. 15% of your grade are the quizzes, typically 9 new, 1 review, and 1 extra credit question from our articles.
This years Sat / Act prep work comes from “100 Most Common SAT Words” by Quizlet. As we are using their list to pull from you are able to use their free study tools. Make a free account so you add the new words to your Study Bank. As the weeks go by and you are studying from this ever growing word bank, you will find that your vocabulary (speaking and retention) has improved.
The weekly latin root comes from “42 Most Common Latin Roots”.
Sat / Act prep
- Antagonist – opponent. “The primary antagonist in the Super Mario franchise is Bowser.”
- Arid – extremely dry. “Vermont’s arid summer led some to question how well our pumpkin harvest will be this year, as pumpkins require a good deal of water.”
- Assiduous – hard-working. “The assiduous student was always prepared for the Friday quiz as she wanted to ensure she was accepted into the Honor Society.”
Latin Root of the week
- bene – good, well. “The benefits from working at Google are known to be very motivating.”
- Infographics (a compound of “information” and “graphics”) are graphic visual representations of information, data or knowledge intended to present information quickly and clearly.
- Digital Tablets (such as our Wacom Intuos tablets) help bridge the gap between digital and traditional art. Instead of using a computer mouse with click vs. non-click (1 level of pressure sensitivity) our tablets allow for over 4000 levels of pressure sensitivity, to more accurately mimic drawing with markers, painting with brushes, etc. Press harder and the effect is different than pressing lightly.
- Inking and Painting is the process of adding digital color and outlines, often to pencil based sketches or drawings.
- Blending Modes in Photoshop can be applied to specific layers, and will adjust how the layers interact with each other. We use different Blending Modes when Inking and Painting so our digital paint doesn’t simply cover up the lead of the sketch, but combines with the lead to achieve an attractive final result. Some examples of Blending Modes include:
- Vivid Light
- Sub Clips are smaller portions of a film / animation / file. These clips can be created and then used in the Timeline as separate clips.
- Audio and Video tracks are often connected when files are imported into Premiere. These can be separated by using “unlink” which will allow the audio and the video selected separately, and you can delete the one you do not want.
- Transitions are visual effects which are added between clips in the Timeline. Often amateurish and overused, it is good to know that they are there – but if you look at professional work you rarely see them. Use with caution.
- In the Timeline in Adobe Premiere we have access to approximately 100 audio and video tracks. The video tracks are labeled (V1, V2, V3) and the audio tracks are labeled (A1, A2, A3).
- The Shape Builder tool in Illustrator allows us to create complex shapes out of primitive shapes through overlapping.
- The Graph Tool in Illustrator allows us to take data and create charts and other graphics to visualize the data.
- Keyframes are points in time for an asset (model, material, light, etc) with specific animated information. A positional keyframe tells Blender where the object has to be at a certain frame. A scale keyframe tells Blender the size of the object at a certain frame.
- We can add Keyframes two ways in Blender:
- Hitting “i” on the keyboard and then choosing the type of keyframe.
- Turing on Auto Keyframing, when Blender “listens” to whatever you do and sets the keyframes for you.
- The Dope Sheet gives the animator a “birds-eye-view” of everything occurring within a scene. Through the Dope Sheet we can adjust and alter animations as needed.
- We can apply filters on the Dope Sheet as by default it gives us too much information (in my opinion). I prefer to turn off the summery, and enable “show keys for selected objects only” to limit the data we see at once. I feel this makes it easier see and adjust what is going on.
- “Preview Animations” in Blender use Viewport Colors, and are used to give a sense of how the animation looks without having to spend the time needed to completely render the project. The rendering (with the glows, the compositer, the depth of field effects, etc) doesn’t really impact the animation itself – so we will often use Preview Animations when focusing on the animation. The button itself says “OpenGL Render Active Viewport”.