Class Hours: 9:40am – 2:05pm
Classroom Available: 9:20 – 2:35 (Except Tuesdays @ 2:05 – Staff Meetings)
- B Day
- Thank you for all the Emails yesterday. As always, it seems like you guys are generally on task even when I am not here. Thank you.
- Recognition Night Tickets – I have 114 Recognition Night tickets. There are 19 of you. I’m suppose to hand out 5 each. Then we will share and be good humans if someone only needs 1 or 2.
- Cam Shep! You have two library books still out. This WILL hold you back from graduation. I don’t know who the magical library graduation book keeping troll is that would enforce that, but lets get those back to the library so we don’t have to find out.
9:45 CAWD2 Final Choice
- Judah – Game Programming
- Tristen – 3D Modeling
- CJ – Game Design
- Senghe – Graphic Design
- Haven – 3D Modeling
- Jimmy – Graphic Design
- Eli – 3D Printing and Design
- Maliki – 3D Modeling
- Colton – Game Design
- Laterreur – Game Design
- Leavitt – Game Design
- Harper – Game Design
- Katie – 3D Modeling
- Nolan – 3D Modeling
- Nate – 3D Modeling
- Shepherd – Game Programming
- Piper – Web Design
- Thompson – Game Design
- Victor – Graphic Design
You will be tasked with finding a local Vermont company that has seen better days on the web. Your focus is not on brand identity. But your focus is to bring the best new website you can in your time given. Please go out on the internet to find that company and inspiration you want to start from.
Please create a wireframe before coding. Your wireframe can be scanned or linked in your website for grading.
- THREE Major pages OR Sections
- Pretty Imagery (Unsplash)
You will be going out to 99 Designs or another graphic competition website to find a brand you will create an image for, from the ground up. I don’t want you finding Pepsi and saying you are re-designing their image. I want a company that has not been fully created yet.
You will be asked to make the following things in order to stay consistent with your designs.
- Mission Statement
- Style Guide
- Mission Statement
- Target Audience
- Logo (do’s and don’ts)
- Imagery / Inspiration
- Business Cards
- Apparel (1 piece. Hat, shirt, hoodie, etc.)
- Social Media
You will be creating a character sheet very similar to the Overwatch reference kits. You will display the character in different angles, any weaponry (preferably not guns), their styles (colors, textures, particles, etc.), and their description / backstory.
You can do this by hand, digital or even model. But how ever you complete this, it must be in color. Your sheet must be clear enough for a modeler or cosplayer to grab and re-create.
You will be creating a level following your character. This level must show a clear start and end point, lear objective, style, and challenge.
You can do this by hand, digital or even model. But how ever you complete this, it must be in color. Your level must be clear enough for a developer to grab and re-create.
Story / Rules:
You will create a document that describes the plot or purpose of your game. In this document you will include:
- Why the game is “fun”?
- Art Style
- Student Category 1 (this is for you to fill in more)
- Student Category 2 (this is for you to fill in more)
You will be asked to model and render out ONE single asset you talked about on your CHARACTER. This could be their weapon, they cape, their wings, their crown, their torso, anyyytthing. This is a single small object to show your ability to assist in the game production side. Not just the thinking of the cool rules.
I want you to put as much information into this document as possible. Please add more categories that you find important as well. This document again should be clear enough for you to hand to a developer and they can start on the game.
Game Jam! GO!
You are tasked with the simplest of instructions but probably the most difficult due to time. You must make a playable “game” alpha which includes programming and minimal asset creation. This is an open ended Game Jam. A Game Jam is making a “Game” in a very short period of time.
Using Unreal or Unity, you must make a product that is in some way playable by 1:00pm on Friday, June 7th. We will have a time set aside to play your game and get “audience” feedback.
Class gut reaction WILL be part of your grade. If we felt like the game was fun, and technically sound, good grade. If the product is janky and just not fun, bad grade. Simple as that.
You will be creating a short animation (length up to you) that displays at least one full walk cycle of a character. This character must be shown growing up from infant to elder with at least 3 key events in this animation.
Your entire animation does NOT need to be frame by frame, you can show SLIGHT amount of choppiness in the walk cycle do to time. Creating and entire true walking animation alone could take longer than a week.
Your final Animation also does NOT need to be in color. I am more focused on the display of the events and walk cycle in your animation.
You have the freedom of designing and building a scene from the ground up. This gives you a lot of freedom for planning and design but PLEASE KEEP IN MIND RENDER TIME.
Below are a few requirements for the scene:
- Fluids (Waterfall, glass of juice, sink, etc)
- Organics (Plants, trees, etc.)
- Lights (Lights that we see, not just ones that fill the scene)
- Day-ish Render & Night-ish Render
You can do better than this, but this was my inspiration.
Written Reflection (Everyone)
Everyone will be writing a short reflection on their CTE experience. Some might have three years to reflect on, some may have two years. The purpose of this paper is to reflect off the learning and growth you have all had over your CTE careers. In this paper, I want you to specifically hit on a couple points:
- Why was CTE something you wanted to do?
- Why did you choose CAWD?
- What skills (personal and tech) did you have coming into CTE?
- What skills are you leaving with?
- What areas do you feel like you have grown the most?
- What areas do you feel you can still grow?
- Is there anything you would of done differently? (Not regret, no regerts)
- Do you feel your decision to come to CTE helped you progress to where you want to be?
I would like you to include all of these questions in some way. Please do not just put them in a list and answer them one by one. I want this to be a narrative / reflection of your time at CTE. So casual conversation is better.
These must be done by Friday, June 7th 3pm.
10:40 Break (20 Minutes)
11:00 CAWD2 Final Choice
12:10 Lunch (30 Minutes)
12:40 Attendance / Site Maintenance
12:45 CAWD2 Final Choice
- 1:55 computers are asleep.
- I’ll open up all the Twitter accounts
- TWO things you were able to get done in your day.
- ONE thing you were unable to get done, but will get to soon.